Hey all, here's a little blurb about what races are available in core 4E, and how it relates to our area of Forgotten Realms (Deepingdale, Dalelands)...
Human: Humans are the dominant race in the Dales.
Like all humankind, they are versatile and ambitious, and within the region are generally friendly, hardworking and accepting of most other races. +2 to any one attribute of your choice, extra feat and skill at level one.
Elf: Most elves found in the Dalelands have ties to the Cormanthor, the now-abandoned ancient forest nation of Elves deep in the heart of the Dalelands. Elves are generally free-spirited and quick to both laughter and anger. +2 Dex and Wis, proficient w/bows.
Dwarf: Less common in the Dalelands, but won't draw stares. Dour and pragmatic, Dwarves are known to other races to be stubborn and headstrong, but also steadfast and hearty. +2 to Con and Wis, proficient w/hammers, +5 vs. Poison.
Halfling: Resourceful and adaptable, the nomadic halflings in the Dalelands are found in human or diverse settlements, using their quick wits and likability to charm friends... and sometimes swindle easy marks. +2 to Dex and Cha, +5 vs. Fear.
Half-Elf: Descended from both elf and human, this enthusiastic race is common throughout the Dales. Representing a physical manifestation of the centuries-old covenant between the two races in the Dales, this charismatic race doesn't suffer the same stigmatism that the they do in other parts of the world. +2 to Con and Cha, one external-class power, Elf/human/half-elf feat list.
Eladrin (Gold Elf): This haughty elvish race is rarely seen in the Dalelands, as most of the Gold Elves have retreated from Faerun to Evermeet, the mystical undying kingdom. After centuries of dwelling in that high-magic realm, the Eladrin (or Gold Elves as they're known in the Forgotten Realms) have been magically altered and are distinct from their standard Elf brethren. +2 to Dex and Int, proficient w/longsword, +5 save vs. Charm.
The following races are extremely rare in the Dalelands, so if you want to play either of these rare races, you'll need to let me know and come up with a good backstory explaining how they came about to adventure with the other races. When adventuring in the Dales, expect stares and whispers in the least, with occasional blatant racism and hostility.
Dragonborn (Saurial): The mysterious Saurials are rarely seen out of the Lost Vale, an area hidden deep within the less explored areas in the Dales. Looking like a cross between a scaled lizard and a large man, these powerful creatures are known (when they're known of at all) to be extremely strong and dangerous. +2 to Str and Cha, +1 attack when bloodied, breath weapon.
Tiefling: This human-like race has its roots in the outer planes, the home of demons and devils. Usually they appear human with small indications of their evil heritage, such as small horns, fanged teeth, tails, red skin, etc. Whether their unsavory ancestry is obvious or not, most people are nervous and uncomfortable around them, due to their unsettling air. +2 Int and Cha, +1 attack vs. bloodied opponents, +5 vs. Fire.
3 comments:
I don't care much for the Human's picture. He looks bloated.
DWARF!
its hard to choose a race without the classes... but eladrin and teifling are always fun.
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